![]() ![]() I do have a problem with it's implementation, and lack of response from Apple in attempting to get additional functionality added. The App Sandbox is a good idea, honestly, I actually like the App Sandbox principle. ShowURL "x-apple.systempreferences:?Privacy_Automation" """Security & Privacy"" Preference pane, within the System Preferences." "Please approve it, by selecting the target checkbox in the ""Automation"" section of the ""Privacy"" tab on the " + _ MsgBox "This application is not approved to do some Apple script with the current target." + endOfLine + endOfLine + _ if NSObjectIsKindOfClass( error, NSDictionar圜lass ) thenĭim errorCode as integer = XojoValue( NSObjectValueForKey( error, "NSAppleScriptErrorNumber" ) ) Once you've handled the error, you can notify the user how they can enable this functionality again. If the user clicks on "Don't Allow" an error will be returned to your application, and the user will never be asked again for that version of the application. This dialog will appear every single time you run a new debug build or regular build. ![]() When you run your signed application and attempt to execute the AppleScript, you should be presented with a dialog asking for permission.To execute AppleScript, I used my own "NSAppleScript" object (which is part of the Ohanaware App Kit, but you can use the one in the MBS plugin.If you're targeting the App Store or App Sandbox, read the section below AppleScript & App Sandbox. In AW3 these options are on the "Capabilities" pane, if you're not targeting the Mac App Store and not using the App Sandbox, change the "App Sandbox" option to "Entitlements Only". Make sure that you are suppling entitlements when signing your application, as you need to set the "Apple Events" entitlement.In App Wrapper 3, this is on the "Privacy" pane. You can only set one message, which governs all the apps that you may be scripting. Make sure you set a "Usage" message for Apple events.You can use App Wrapper to do this, version 3 of App Wrapper has support for IDE scripts, which will enable this for every debug run. Code sign your application with the harden runtime option.If you're intending to ship an application on the Mac App Store, I would strongly advise you consider alternative technologies to accomplish the task, as the App Sandbox and App Store Rules make this even harder, and in some cases simply not allowed. The good news is that AppleScript still exists and with the right combinations of set-up it's still useable for certain things. You could empower and build upon apps made by other companies, making them do things that not even the original developers had thought of. I remember some crazy stuff we did with AppleScript, that would be considered mind blowing even today. In the golden days of the macOS, AppleScript was an important part of what made the Mac a Mac. Friday, OctoSam RowlandsĪn updated version of this article for App Wrapper 4 is available from here. AppleScript, Catalina & Xojo made Mac Apps Friday, October 2, 2020ĪppleScript, Catalina & Xojo made Mac Apps Every once in a while I see someone posting about troubles with Apple Script, so I thought I'd try to help. ![]()
0 Comments
Leave a Reply. |